Jumat, 26 Oktober 2012

PTK TK 02 - THE INFLUENCE OF VOCABULARY TEACHING USING GAMES ON THE VOCABULARY MASTERY OF THE AISYIAH KINDERGARTEN

THE INFLUENCE OF VOCABULARY TEACHING USING GAMES ON THE VOCABULARY MASTERY OF THE AISYIAH KINDERGARTEN

CHAPTER I
INTRODUCTION

A.      Background of the Study
As a foreign language in Indonesia, English is seriously learned by many people to have a good prospect to be the community of international world. It can be seen that English is taught from elementary school, up to the higher education (SLTP, SMU, Universities). Now days in line with the Indonesia government's plan to the nine-year basic education, English teaching at elementary school has been possible based on the 1994 curriculum of elementary school.
Considering the needs of mastering English, it is very important to start learning English as early as possible. Now days, parents who have realized about the importance of English, want their children start learning English earlier. Many parents in Indonesia send their young children of pre­school's age (3-6 years old) for many English oriented pre-schools or to the kindergartens. Krasnegor (in Badib, 1991: 351) states that infants can distinguish many phonetic contrast of a speech at a very yo.ing age. It means that the earlier one starts to learn English, the better the result he/she will achieve.
But, teaching English to pre-school children is not easy and it needs patience. The process of teaching children or young learner is different from the process of teaching adults. Clark and Clark (in Fauziati, 2002: 171) state that the language used talk to young children is about “here and now”. Adults talk about the object for children interest in: they name them, describe their properties, and talk about relation between objects. To make sure young children understand what adults say, adults alter the way they say what they say to children. They do this in three ways: they slow down, they use short simple sentences, and they repeat them frequently. These ways of talking to children should be seriously considered in teaching English to very young learners.
To reach a good development in teaching learning process, teachers should create various teaching techniques to increase the motivation of children. The variety of teaching techniques will help very young learners feel amusing in learning situation. One of the techniques to teach the children is using games.
Games should be applied in the process of learning a anguage. Games are appropriate to be played by everybody who learns a language. Games and game-like activities can be a useful medium for teaching foreign language to children. Instead of having a fun the children also learn a new language. David (2003: 49) states that games play a central role in a child-centered lesson and make it possible for children to fully immerse themselves in learning.
In learning English, children should realize what they do when they receive the language assignments. They must be led to understand assignments that are connected to their habit of using their own language to enrich their vocabulary. Mujiono (1993: 83) states:
Vocabulary in English as a foreign language is taught at school for the purpose of providing the students language skills. They are listening, reading, speaking, and writing. Some general statements say that the techniques of teaching reading comprehension and others (Listening, Speaking, Reading, and Writing) are vouched on vocabulary.

The statement above shows that vocabulary is one of the elements of a language.
As the number of vocabulary items, which are the students to master expect indicate that there is a difference between those needed for production skill in foreign language especially speaking and writing. And those needed for recognition skill, particularly reading and listening. On this point, Lado (in Ernawati, 2002: 8) mentions as following:
At present it is possible to guest that a speaking vocabulary of 2000 world like that of general service list of English words, is an adequate minimum number for the purpose of basic communication for reading. However, a vocabulary for writing and listening should better be got at 3000 to 4000 than 2000.

It is realized that in the production level, the students can select any phrase within their range of vocabulary that they do not know. In production level, however, they are forced to know all the words the: read or hear in order to communicate smoothly.
Teaching vocabulary should use effective techniques to teach the material from the book that they are using. They will know the strength and weakness of their material, and will be able to improve their teaching.
Based on the explained above the writer is interested to conduct a research about “The Influence of Vocabulary Teaching using Games on the Vocabulary Mastery of the AISYIAH Kindergarten.”
B.     Review of Previous Study
In this study, the writer summarizes the relevant previous researcher to prove the originality of' this study. They are Siti Ernawati (2002) and Dain Nurfika (2002).
The first researcher is Siti Ernawati (2002) studies about “Teaching Vocabulary Using Pictures at the First Year Students of MTS N Walen Simo Boyolali”. She focuses the study on the effectiveness of pictures as a means to teach vocabulary.
The second researcher is Dain Nurfika (2002) in f is study entitled “Teaching Speaking Using Games and Role-play to the Students of Conversation Class at SMU Al-Islam 3 Surakarta.” The aims of his study are to find the right procedures in teaching speaking using games and Role-play and to know the teaching learning process in the classrooms, especially the implementation of Teaching Speaking Using Games and Role-play to the Students of Conversation Class at SMU Al-Islam 3 Surakarta.
From those literatures writer review above the writer uses the same media but different in an instrument. The writer research is about The Influence of Vocabulary Teaching with Games on the Vocabulary Mastery of the AISYIAH Kindergarten.

C.    Problem Statement
Based on the background of the study the writes formulates the problems as follows:
1.      How is the process of teaching vocabulary using games to the AISYIAH Kindergarten?
2.      What is the result of teaching vocabulary using games to the AISYIAH Kindergarten?

D.    Limitation of the Study
In Kindergarten, there are many interesting aspects to study, but the writer only focuses on the effectiveness of games as a means to teach vocabulary.

E.     Objective of the Study
Based on the research problem, the purposes of the study are:
1.         To describe the process of teaching vocabulary using games in AISYIAH Kindergarten.
2.         To describe the result of teaching vocabulary using games in AISYIAH Kindergarten.

F.     Benefit of the Study
The writer expects that the research paper has some benefits in theoretical and practical.
  1. The theoretical advantages:
a.       The result of the research paper can be used as an input in English teaching learning process especially in teaching vocabulary.
b.      The result of the research can be used as the reference for those who want to conduct a research in English teaching learning process.
  1. The practical advantage:
The English teachers can use the result of the research when they teach the pupils of kindergarten in improving vocabulary.

G.    Paper Organization
The study will be organized as follows:
Chapter I is Introduction. It includes the background of tht study, review of previous study, problem statement, limitation of the study, objective of the study, benefit of the study, and research paper organization. Chapter II is Underlying Theory. It discusses the notion of vocabulary, kinds of vocabulary, the characteristics of the young children, general nature of teaching vocabulary, the general concept of games, and action hypothesis. Chapter III is Research Method. This covers type of research, the instruments for gathering the data, subject of the study, object of the study, and the techniques of analyzing data. Chapter IV is analysis and discussion. Chapter V consists of conclusion and suggestion.


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